Worlds Report pt 2 soon. For now watch this.

July 19, 2008

www.drhorrible.com

This is one of the coolest things I’ve seen since….Pushing Daisies.

It is surely LEGEN……..wait for it………DARY!

And its superhero related. Written By Joss Whedon(and his brothers) Starring Neil Patrick Harris, Felicia Day and Nathan Fillion.

Worlds? Oh yeah I was there. Flipped Cars Flipped Cards and Steaks and Shakes Worlds Report Part 1

July 10, 2008

GAH! So how did this all happen? Well lets go to the beginning.

My sister thought it would be a great idea to take the GPS on bike rides. When doing so she can’t obviously take her bike onto the highway so she turned on Avoid Highways.So when I borrowed the GPS to help the people I was travelling with get to worlds well nobody told me to reset the settings.

So at around 4 AM on the wednesday the guys from Ottawa (Ryan *Walter Kovacs as most as you know him* and Matt) come and grab me. It was my idea to drive overnight so we could reach the Golden Age tourney thursday and avoid the midday US traffic. So since we all knew how to get to the border we didn’t turn on the GPS until we crossed the border. That was when things started going downhill.

Signs that the GPS MAY be giving you the bad directions:

  1. Within seconds of turning on it tells you to IMMEDIATELY exit the highway
  2. After a 30 minute detour through a town that had one store(can’t remme the name) thats more common than Tim Hortons is here we finally get back onto a highway of which it tells us to get off the highway go through a rest stop and then get back onto the highway.
  3. when it gets so confused it starts sending you to closed roads
  4. And offroad.
  5. Oh and there was also a person with a sack on his head walking a dog. Right when I was talking about the chainsaw dude from resident evil 4. This was about 5 mins before we crashed.

It was at that point we decided to ignore the GPS and head straight to the highway.But the weather and bad roads decided that was not the case. We swurved and well see picture above. We came to (not knocked out but disoriented nevertheless). Ryan felt a strange sensation on his head thinking it might have been glass from the windshield that he more or less is on top of. He sniffs but instead of the smell of blood he smells all dressed. The glass is untouched. We all slowly unbuckle ourseatbelts and kind of crawl out of the car .(after Ryan put the car in park so we could unlock the doors) Nobody was hurt and nothing other than the car and ruffles were ruined.

People come out to see if we were okay and tell us that more than 12 people flipped on these roads in the past year. Also they told us that we are 1/10 of a mile away from the highway route. The car is towed slowly after. (And I mean slowly took about a hour for anything to happen) We get driven to Frank and Son’s in West Henrietta PA and try to figure out what to do next.

We attempt to call a taxi of some sort to get us to a car rental place (cause car rental places wouldn’t come to us) I was actually half planning on going home at that point. But to no avail it seemed as if we would have to stay the night and miss worlds in rural Pennsylvania.

TO BE CONTINUED……

Ancient Weakness DCU Preview

July 10, 2008

Now in the past in VS system Sinestro himself has been a mixed bag.

Past versions did everything.

The first one is probably the most memorable one. The Green Lantern of Korugar, this was the one who worked with the good guys. I have always been a huge Glock fan, (even though I was partly responsible for Dr. Light getting banned)and Sinestro is the icing on the cake for the deck. On off initiative turns he makes it so your opponent either has to attack him first (which they may not be able to) or risk losing their board by attacking the smaller green lanterns surrounding him. There were even some decks that used fun ideas like moving him around with Mean Green Machine or recovering the person in front with I’m back Poozers. And on initiative he has 6 willpower so he can use all the cool tricks lanterns have. 6 willpower, thats alot of willpower to pay with hmmm.

But what can that willpower bring you.Keep with me.

Next we had a 6 willpower 7 drop from the Emerald Enemies who doesn’t share much synergy with todays card so I will skip him.

Next appearance was on Anti-Matter where he has a 5 willpower that can exhaust to move people hidden. Good but nothing groundbreaking.

Sadly for Synergy the next Emerald Enemies Sinestro well, he has 1 willpower. But he also costs 3 resource points for a 9/8 on turn 6. Thats well pretty amazing nowadays especially since you could clash of worlds and have 2 9/8s on 6.

His second to last appearance up to now was for the villians united where if you knocked him down you said goodbye to plot twists. This had 3 willpower.

And his last and for sure currently his most popularily used version is the brand new 4 drop from DC Legends. Who would only be in a sinestro legend deck if one was only running 11 Sinestro cards and wanted filler.

So why do I keep mentioning willpower? What could be so great that willpower would make Sinestro insane? Well look no further.

Ancient Weakness (4)
Play Only during your attack step. To play pay X willpower this turn from a Sinestro you control. Stun target character with cost X.

Wow. Even without seeing a Sinestro yet you can tell that this card is pretty amazing. The two Sinestro that work well with it aren’t even Emerald Enemies but who cares when it isn’t teamstamped. Think about dropping the 6 drop Anti-Matter Sinestro paying all your willpower to stun their 5 then exhausting him to move their 6 hidden and then smashing their face direct for tons.And with the Green Lantern Sinestro you can stun their 6 drop then laugh as they try to even get to Sinestro.

Oh yeah and if you haven’t heard yet there will be atleast 6 new Sinestro that will have the capacity to use this new toy. Wow.

Lastly theres willpower boosters like the rings and power surge and even giving the Sinestro name to someone else using Carrying The Torch. All of these will create wicked situations that equal free stuns. In your face Annihilus!

So yeah when DC Legends hits get ready to be stunning your opponents for FREE! Great stuff!

LIES UDE LIES!!!!

June 16, 2008

The Avengers that do not exist:

Sandman

Beast

Jack of Hearts

Sersi

Jarvis

Silver Claw

Jocasta

Justice

Starfox

Crystal

Kang

Stature

Dagger

Storm

Dane Whitman

Kyle Richmond

Sub-Mariner

Darkhawk

Lionheart

D-Man

Living Lightning

The Sentry

Doctor Druid

Aaron Stack

Mantis

Thunderstrike

Mar-Vell

Firebird

Mockingbird

Triathlon

Firestar

Monica Rambeau

Two-Gun Kid

Gilgamesh

Moon Knight

U.S. Agent

Moondragon

Hellcat

Wendell Vaughn

Hulk

Whizzer

Quicksilver

Rage

Rick Jones

That right there is the actual Avengers team roster for Marvel Universe.

THANKS FOR THE LIES UDE

This post was brought to you by:AGENT BRAND.

A character that was teased to me to being in the set and then wasn’t.

BOO URNS!

yes they are saying boo.

That right there is the actual Avengers team roster for Marvel Universe.

*Note this post is mostly joking*

June 16, 2008

So….. Yeah I’ve been gone a while.

I’m really happy I didn’t go to MEGA suckiness in NYC. Though way to go on the amazing turnout.

Theres still good amounts of vs players. Not sure why UDE is trying so damn hard to make us feel like a dead card game.

Thats all I’m gonna  say on that today. Also on Stu Barnes losing his art teacher job he seems like he’d be one of the coolest teachers on the planet. I know I rib on him now and then for hsi stalwart defending of positive unicornyness.

Hulk deck status : 1/20 rares complete and utter sadness failure

NEEDS:

3X Hulk Smash
4x Trouble With Dinosaur
4x Warbound to the end
4x Hulk Green Scar
4x Righteous Anger

Let me know what you are looking for them and I will see what I can do.

ME WANT TO SMASH ALREADY!

Also my near complete foil set is about to hti E-bay I be needing money for worlds.

So if anyone wanna make a offer before they go up on ebay. Lemme know.

http://www.vsrealms.com/forum/showthread.php?t=59233

If this sells well it will cement my worlds trip and if I go to worlds it means I will be updating with lots of awesome worlds info and pictures so help me out and get yourself some shinies.

Where have you gone??

May 16, 2008

That basically explains my week. Couldn’t even make it to Hobby League.

Crime Lords Preview Review Summary will be up probably tomorrow. I might be going to a marquee event tomorrow permitting on my stomach.

Just ugh. On the plus side I was able to beat a bunch of DS games. Gotta run! You’d rather not know where…..

ETA:

NOTE THIS HAS NOTHING TO DO WITH MY AUGUST SEPTEMBER ABSENCE.

Week In Preview Review : Illuminati

May 10, 2008

Rather than do daily entries for the Illuminati I thought I’d try something new and do a this week previews in review type of thing. I will probably go back to the old style next week.

Monday we got 3 cards to kick off the week and they were cool.

Iron Man, Protector of the Reality Gem

Pros:

  • The effect is not init stamped which means by tappingdown 2 of your guys you can easily tap down their biggest swing for the turn.
  • He works well with the 2 drop Dr. Strange
  • Becomes drastically better if could be moved visible. (equipment nimrod et al)

Cons:

  • I’m sure he will end up being decenyt but at the current moment I am not feeling him. Hes hidden which means even by stopping a attack you’re gonna get some face swingage.
  • Pathethic, Wonder Woman, Omnipotence, Cape and Cowl
  • Forced 2 exhaustions hurts as well. Makes sense but still.
  • A exhaustion effect on a character that will probably exhaust alot of other effects seems iffy to me.

This Tony is a real wait and see. He will be in the deck but hopefully won’t be their only 5 option from this set.

Secret Government

Pros:

  • Wow.Unlike tony this card is great. I mean it could be used in decks that don’t even use any illuminati tricks. Like any legend decks with clash of worlds of these characters could be used as a tutor.
  • The optional exhaust is even more nifty. Choices are nice.

Cons:

  • None

100 Ideas

Pros:

  • Wow. This card basically says draw a selected card if you control Mr. Fantastic.
  • Theres trick to manipulate better stuff but nothing really interesting. If you mull you can get one of the cards you mulled back if you haven’t tutored this game.
  • Its a card that effectively makes your deck 56 cards.

Cons:

  • Its limited to only Fan Man and might not make the deckspace cut in certain decks with him.

That was it for monday and all we knew at that time was we got a char with a cool ability and two freaking awesome plot twists.

Tuesday we got.

The Infinity Gauntlet:

Pros:

  • Its not cost 10.
  • The effect is freaking amazing
  • Could drawlock someone.

Cons:

  • It targets
  • It requires 6 exhausts. Which means you need to find a way to keep 6 gusy on the board to do it.
  • I don’t like this card because if it doesn’t work then its jank and if it does work then it’d be broken.

Wednesday we were gifted with:

The Elektra Situation:

Pros:

  • Locks down annoying answers to illuminati tricks like cape and cowl and wonder woman. Completly screws over clash of worlds decks that don’t run HAB.
  • This card if used right will be great.

Cons:

  • Costs 4 and requires 2 exhausts but seems worth it.

Thursday rolled along and we got.

Dr Strange Secret Avenger

Pros:

  • Hidden, Low cost Illuminati can fuel most effects
  • The ability is just plain amazing. In both Marvel knights (who most of the time use equipment characters and plots at the very least) and avengers (who use plots and chars and maybe even locations)
  • Secret government doubles the amount of copies of him in the deck.

Cons:

  • He’s gonna be a bitch to get 4 of.

Finally friday we got.

Pros:

  • If this card goes off your opponent will be wanting to punch you in the face for the rest of the game.
  • Hidden 1s and 2s make this card quite easy to get off.
  • COMBOS WELL WITH ARKHAM BABY! Turn 1 hidden 1 drop someone from illum turn 2 strange turn 3 charaxes! lol. Kill every turn from 4 on. Quickkill their 2 with strange/knights stuff.
  • The effect of this card puts you in control of the game.

Cons:

  • I personally think this card will cause negative play experiences
  • The turn where they nuke this before they play their drop after you played yours exhausted
  • Decks that can’t deal with this will be sad

So all in all we got a team which seems like it will be doing some HEAVY CONTROL. SHIELD seems like they can handle it,  I don’t particularily like what these cards signify because in the hands of a capable deckbuilder you could be locked down in quite a few ways from this deck.

Comment with your thoughts.

Video Game Progress May 4th

May 4, 2008

Current Game Progress

NOT VS related.

Read more »

Techiness? Preview Review.

May 2, 2008

Frog Of Thunder

Pros:

  • It seems like a tech 1-2 of in a deck that can use such a thing.
  • It can remove counters, kill equipment and maybe even remove a annoyance (think removing cap boomerang for outsiders)
  • Can remove annoyances/tech drops.

Cons:

  • Pathethic Wonderwoman Rarity
  • A dedicated game staller could use this to his advantage.

James Barnes, Winter Soldier

May 1, 2008

Was gonna just throw this guy into the TB mega preview review until I saw we did not get a TB card today.

I’m just gonna say it. Sure he somewhat fits in the theme of the bolts but it’s still pretty lame  that we couldn’t get a full week of TB reviews.

But we did get…….

James Barnes, Winter Soldier

Pros:

  • His ability is a bomb.
  • He basically says no on curve drop for 6 or 7 for you.
  • Kinda useful vs offcurve

Cons:

  • People might think of Stu Barnes while playing this card and flame someone for being negative rather than Ko someone.
  • He’s a rare thats only useful if you max out on another rare. Pro Reg Act.
  • Free characters make this guy’s ability be useless. (Oh it’s turn 6 well In play Lois for free then I play batman oh lois dies. Poor lois.)

This card just makes me hate reg act even more. But its a good card and if you can get him to work he will make your opponent play differently.